Aug 11, 2010, 11:32 PM // 23:32
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#1
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Lessening the clicking nessesary to Id your inventory(no shaynes allowed)
So lets get right into it...
Ever have a hand-ache after Identifying everything in your inventory? Ever think it has to do with repetitive minor trauma to your hand?
Well then this idea is for you. My proposal is to help reduce hand trauma for those who frequently identify items.
Some background:
This idea came to me while I was working on my wisdom title. After a night of iding golds my hand would hurt and be twitchy from the repetitive action. And I sat there thinking. How awesome would it be to only have to Id the bag (or belt pouch or what have you). I finally decided to share my idea here.
The idea itself:
Change identification kits, so that after double clicking the kit you can click on a bag on your inventory screen and have it take off a use for every identifiable item in the bag (to avoid people using it to save money) and it automatically identifies all the items that are identifiable within that bag.
To make the change known to new players who may not check the update notes or frequent fan sites change the text from
Quote:
Double-click to identify another item in your inventory.
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to
Quote:
Double-click to identify another item or bag of items in your inventory.
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Pros:
-Decreases time spent identifying items and increases time enjoying the game.
-Reduces repetitiveness for those who identify many items.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
Cons:
-Would take developer time to implement.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
-Accidentally identifying items that one did not intend to identify.
-Feel free to add cons and if I feel they are worth adding I will add them here.
Discuss.
Last edited by End; Aug 18, 2010 at 02:51 AM // 02:51..
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Aug 11, 2010, 11:48 PM // 23:48
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#2
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Academy Page
Join Date: Jun 2010
Profession: W/
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Would definitely makes things easier on us, not necessarily needed but an awesome add on update.
PS: You spelled double wrong in the second quote ya nub!
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Aug 11, 2010, 11:50 PM // 23:50
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#3
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Bazed
PS: You spelled double wrong in the second quote ya nub!
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I'm Sorry QQ
I fixed it master
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Aug 12, 2010, 12:06 AM // 00:06
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#4
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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o.0 your just asking for shayne to /get mad @ you arent you end...
on topic tho: Yes this is a good idea. it really is a pain to have to click through everything in your inventory to id it. Same goes w/ spamming tonics buts thats a whole nuther problem .
anyway /signed because i like the idea
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Aug 12, 2010, 12:22 AM // 00:22
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#5
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Tobi Madera
o.0 your just asking for shayne to /get mad @ you arent you end...
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Pretty much
Quote:
on topic tho: Yes this is a good idea. it really is a pain to have to click through everything in your inventory to id it. Same goes w/ spamming tonics buts thats a whole nuther problem .
anyway /signed because i like the idea
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Why thank you
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Aug 12, 2010, 12:37 AM // 00:37
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#6
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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your welcome. and maybe to improve upon your idea you could do a thing that if you want to salavage everything in a bag you can jsut click the bag? i knwo it sound slike im lazy but well heck i am and this sound slike an idea
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Aug 12, 2010, 12:53 AM // 00:53
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#7
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Tobi Madera
your welcome. and maybe to improve upon your idea you could do a thing that if you want to salavage everything in a bag you can jsut click the bag? i knwo it sound slike im lazy but well heck i am and this sound slike an idea
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That could bring up a bunch of issues with runes and mods and stuff...and accidentally salvaging something which I've never heard of accidentally iding stuff.
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Aug 12, 2010, 12:55 AM // 00:55
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#8
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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yea i guess your right. one thing on your's tho, what would happen to the item if it was already id'd? would it just like not do anything or would it take an id usuage even tho nothing happened?
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Aug 12, 2010, 01:01 AM // 01:01
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#9
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Tobi Madera
yea i guess your right. one thing on your's tho, what would happen to the item if it was already id'd? would it just like not do anything or would it take an id usuage even tho nothing happened?
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It would be counted as an un-id-able item therefore would not take up an Id...providing anet didn't mess up and make it buggy.
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Aug 12, 2010, 01:28 AM // 01:28
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#10
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Jungle Guide
Join Date: Mar 2010
Location: Denizen of Tyria since Feb. 2009
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I like this idea.
I went back to Ultima Online lately (I know, right?), and you can set up hotkeys for "last item" and "last target" there. Then I come back to Guild Wars and find myself totally spoiled, annoyed by having to click the ID kit, then click the item, then back to the ID kit. Makes me yearn for a "last item" hotkey, which they'll probably never implement (methinks it would be exploitable by farmers/bots), but this idea would be just as good.
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Aug 12, 2010, 01:31 AM // 01:31
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#11
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Star_Jewel
(methinks it would be exploitable by farmers/bots)
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It really wouldn't make a difference to a bot...They have to slow down their actions usually to make them more realistic.
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Aug 12, 2010, 01:32 AM // 01:32
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#12
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Krytan Explorer
Join Date: Nov 2008
Location: in the know
Guild: Chronic Chaos
Profession: N/Me
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My mouse has a programmable button that I turned into a double clicker so it's just a click, but I like your idea.
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Aug 12, 2010, 01:40 AM // 01:40
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#13
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Wyndy
My mouse has a programmable button that I turned into a double clicker so it's just a click, but I like your idea.
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mine does as well...sadly they are used for other things
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Aug 12, 2010, 03:25 AM // 03:25
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#14
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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Quote:
Originally Posted by End
So lets get right into it...
Ever have a hand-ache after Identifying everything in your inventory? Ever think it has to do with repetitive minor trauma to your hand?
Well then this idea is for you. My proposal is to help reduce hand trauma for those who frequently identify items.
Some background:
This idea came to me while I was working on my wisdom title. After a night of iding golds my hand would hurt and be twitchy from the repetitive action. And I sat there thinking. How awesome would it be to only have to Id the bag (or belt pouch or what have you). I finally decided to share my idea here.
The idea itself:
Change identification kits, so that after double clicking the kit you can click on a bag on your inventory screen and have it take off a use for every identifiable item in the bag (to avoid people using it to save money) and it automatically identifies all the items that are identifiable within that bag.
To make the change known to new players who may not check the update notes or frequent fan sites change the text from
to
Pros:
-Decreases time spent identifying items and increases time enjoying the game.
-Reduces repetitiveness for those who identify many items.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
Cons:
-Would take developer time to implement.
-Would alter the economy in that more people would identify their white items increasing their value and brining more money into the economy.(opinionated)
-Feel free to add cons and if I feel they are worth adding I will add them here.
Discuss.
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This issue has been addressed several times but sadly it also has been overlooked the same number of times.
The last time I remember we suggested an ID system a la Diablo II where you press shift + click and identify the whole content of your bags.
This is one of the issues that I never understood why was so overlooked, since it could be beneficial from a health point of view.
I'm all in for this but my hopes are near unexistent now.
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Aug 12, 2010, 03:37 AM // 03:37
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#15
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by EinherjarMx
This issue has been addressed several times but sadly it also has been overlooked the same number of times.
The last time I remember we suggested an ID system a la Diablo II where you press shift + click and identify the whole content of your bags.
This is one of the issues that I never understood why was so overlooked, since it could be beneficial from a health point of view.
I'm all in for this but my hopes are near unexistent now.
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I know...but its worth a try
=
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Aug 12, 2010, 03:59 AM // 03:59
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#16
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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After seeing GW2 manifesto video, their going to add gameplay content rather than this because Guild Wars beyond takes man hours. GW2 > GW1, nuff said.
/signed!!!
This would be so convenient though...
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Aug 12, 2010, 04:39 AM // 04:39
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#17
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Administrator
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I would prefer content or skill balances to this. I have nothing against the idea though, if you put aside the time, effort, and money it would take to make I'd definitely want this.
__________________
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Aug 12, 2010, 04:49 AM // 04:49
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#18
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Was just thinking of this the other day. An "Identify All" option would be really handy. I guess it would be best if you could do it by bag, since you might want to move golds out of one your are IDing, to sell later.
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Aug 12, 2010, 09:44 AM // 09:44
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#19
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Desert Nomad
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/signed x1000!
...when I id whites before selling I often have the impression I would just make more money by selling them unids and spending that time by getting more and having fun.
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Aug 12, 2010, 12:19 PM // 12:19
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#20
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Ascalonian Squire
Join Date: Jul 2010
Guild: Warlords of Echovald [Woe]
Profession: A/
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a. Use a double clicker.
b. i like the idea xD
/signed
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